Subscribe free to our newsletters via your
. Space Industry and Business News .

Saving planet goes from video game to real-world craze
by Staff Writers
Novi Sad, Serbia (AFP) March 09, 2014

It is the peak of the Cold War, a secret agent has launched nuclear weapons and a small team of sleuths has one hour to prevent the end of the world.

The team has a single clue: a coded message left in a typewriter by a secret agent.

With 60 minutes ticking down on the large electronic wall clock, they must unravel dozens of codes, clues and leads to discover the keys that can stop the blast.

"Escape Room" -- the real-life adaptation of a classic 1980s video game -- is a new craze popping up around the world.

Having already made its mark in London, Paris and Bangkok, games are being organised in some unlikely spots around central Europe, including the picturesque Danube city of Novi Sad in Serbia where it has reached the number three spot for "things to do" on travel website Trip Advisor.

"This is a complex game that requires ability, intelligence, education and team work, much more than the online version," said Boban Melkus, a 36-year-old high school teacher who set up the game in Novi Sad.

Melkus and his wife Nina began offering the game in December in a rented apartment. Teams pay 4,000 dinars (35 euros, $45) to play in one of two rooms that have been given a Cold War makeover.

- 'We saved the world' -

There are old-fashioned telephones that act as "hotlines" to Berlin, Madrid, Athens; a decades-old typewriter, and walls plastered with military maps and photos of Cold War-era leaders.

The business was profitable from the very first day, even though they only put a small ad on their Facebook page, said Melkus.

"We have two rooms: players can save the world from a nuclear catastrophe or rob a bank," Melkus explains.

He says players can get their money back if they are not satisfied, but "so far, nobody has asked for it.

"We even had a team from a computer games company, but it was difficult for them and they only just saved the world," joked Nina.

It attracts all ages -- from 15 to 60 -- but fans of the former computer game in their 30s and 40s are the most common, she added.

Zorica Ljubicic, a 53-year old clerk who had no experience with the virtual version, came out beaming with satisfaction after she and two friends averted the apocalypse.

"This was such good fun -- everything was so exciting, we saved the world!"

Her friend Zarko said their team skills were key to their success.

"Next we will rob a bank," she said.

- Team-building -

The game was first transferred from the virtual to the real world in Asia, appearing in Bangkok under a variety of names including ClueQuest and HintHunt.

The Melkus couple first played it in Budapest in Hungary, where it has seriously caught on, with over 40 companies organising the game in more than 100 rooms around the city.

The couple plans to take the game next to the Serbian capital Belgrade, as well as Geneva and Zurich in Switzerland.

It's become a popular team-building event for businesses -- in contrast to the original version of the game which was a purely solo affair.

"Here, you are nothing without a team," Nina said.

Building on this part of the business, the Meldeks have even engaged the services of a psychologist to make a profile of each player based on their response to the puzzle.


Related Links
Space Technology News - Applications and Research

Comment on this article via your Facebook, Yahoo, AOL, Hotmail login.

Share this article via these popular social media networks DiggDigg RedditReddit GoogleGoogle

Memory Foam Mattress Review
Newsletters :: SpaceDaily :: SpaceWar :: TerraDaily :: Energy Daily
XML Feeds :: Space News :: Earth News :: War News :: Solar Energy News

Game play remains at heart of changing lifestyles
San Francisco (AFP) March 05, 2014
For almost as long as there have been computers, there have been people intent in playing games with them. Since young programmers at the Massachusetts Institute of Technology came up with "Spacewar!" some 50 years ago, the world of videogames has exploded into a multi-billion-dollar industry. "From the earliest days of computer, these folks went after computer graphics and went after vi ... read more

Save Money and the Planet: Turn Your Old Milk Jugs into 3D Printer Filament

New formula to calculate hue improves accuracy of color analysis

Ultra sensitive detection of radio waves with lasers

Game play remains at heart of changing lifestyles

ASC Signal Completes First Phase of Horizon Teleports Installation and Receives Additional Antenna Order

Soldier's Network Update: US Army Capability Set 14 to Include AN/PRC-155 Manpack Tactical Radios

New Wireless Tagging And Tracking Capability For Managing Sensitive Assets

Lockheed Martin Mobile "Network in a Box" Upgraded

Russia to Start Building New Manned Rocket Launch Pad in 2015

New Vostochny space center a key priority for Russian Far East

'Mission of Firsts' Showcased New Range-Safety Technology at NASA Wallops

First Copernicus satellite at launch site

McMurdo Announces Global Availability of Maritime Fleet Management Software

Fifth Boeing GPS IIF Spacecraft Sends Initial Signals from Space

Russia to deploy up to 7 Glonass ground stations outside of national territory in 2014

Northrop Grumman Awarded U.S. Military Contract for Navigation Systems

Raytheon and PASSUR to provide improved airspace and airport efficiency

Improvement in polymers for aviation

ARES Aims to Provide More Front-line Units with Mission-tailored VTOL Capabilities

Lockheed Martin Receives US Army Apache Targeting and Pilotage System Sustainment Contract

Taiwan's TSMC making chips for new iPhone: report

Tiny, Cheap, Foolproof: Seeking New Component to Counter Counterfeit Electronics

A cavity that you want

Controlling the Electronic and Magnetic Properties of Mott Thin Films

NASA-JAXA Launch Mission to Measure Global Rain, Snow

NASA Building Four Spacecraft to Study Magnetic Reconnection

Counting Down to GPM

Sharp-Eyed Proba-V Works Around The Clock

Reforms slow in Bangladesh's toxic tanneries

Jailed Sochi ecologist sent to far-flung colony: group

Nepal to force Everest climbers to collect rubbish

Haze-hit Indonesian province declares emergency

The content herein, unless otherwise known to be public domain, are Copyright 1995-2014 - Space Media Network. All websites are published in Australia and are solely subject to Australian law and governed by Fair Use principals for news reporting and research purposes. AFP, UPI and IANS news wire stories are copyright Agence France-Presse, United Press International and Indo-Asia News Service. ESA news reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. Advertising does not imply endorsement, agreement or approval of any opinions, statements or information provided by Space Media Network on any Web page published or hosted by Space Media Network. Privacy Statement All images and articles appearing on Space Media Network have been edited or digitally altered in some way. Any requests to remove copyright material will be acted upon in a timely and appropriate manner. Any attempt to extort money from Space Media Network will be ignored and reported to Australian Law Enforcement Agencies as a potential case of financial fraud involving the use of a telephonic carriage device or postal service.